Skip to main content
added 277 characters in body
Source Link

https://youtu.be/COt3kTDhi10 this vid might help. I'd def start with a better lit face though. Starting with that dark image, you are making more work for yourself on the backend. Is start with a well lit face, which gives you more room to darken the edges around the face later. Maybe a mask, darkened and feathered on the inside to give a sort of vignette effect, then tint the face a little to stimulate the elements in the HUD reflecting off the face.

https://youtu.be/COt3kTDhi10 this vid might help. I'd def start with a better lit face though. Starting with that dark image, you are making more work for yourself on the backend.

https://youtu.be/COt3kTDhi10 this vid might help. I'd def start with a better lit face though. Starting with that dark image, you are making more work for yourself on the backend. Is start with a well lit face, which gives you more room to darken the edges around the face later. Maybe a mask, darkened and feathered on the inside to give a sort of vignette effect, then tint the face a little to stimulate the elements in the HUD reflecting off the face.

deleted 3 characters in body
Source Link

https://youtu.be/COt3kTDhi10 "this vid"this vid might help. I'd def start with a better lit face though. Starting with that dark image, you ateare making more work for yourself on the backend.

https://youtu.be/COt3kTDhi10 "this vid" might help. I'd def start with a better lit face though. Starting with that dark image, you ate making more work for yourself on the backend.

https://youtu.be/COt3kTDhi10 this vid might help. I'd def start with a better lit face though. Starting with that dark image, you are making more work for yourself on the backend.

Source Link

https://youtu.be/COt3kTDhi10 "this vid" might help. I'd def start with a better lit face though. Starting with that dark image, you ate making more work for yourself on the backend.