Timeline for How to get the mirror image of an empty?
Current License: CC BY-SA 3.0
8 events
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Jun 10, 2020 at 12:57 | history | edited | CommunityBot |
Commonmark migration
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Dec 21, 2013 at 4:37 | comment | added | Leon Cheung | Agree, it's strange, quite like a bug. | |
Dec 18, 2013 at 21:09 | comment | added | gandalf3 |
@Adrien Pressing Ctrl+M+Y is identical to pressing S+Y+-1 . It should only change the scale along the specified axis, however it seems that when the object has a rotation it scales on other axes too.. I'm not sure why that is, there might be a bug somewhere..
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Dec 18, 2013 at 18:03 | comment | added | Adrien | Then why does it scale by -1 on X and Z axis when I do Ctrl-M X only ? (I just checked, on Ctrl-M Y or Ctrl-M Z it scales by -1 on all three axis. Maybe there is a specific bug with X axis.) And why does it move the object as if doing plane symmetry through Oyz plane on translation only, without rotation ? I'm sorry, but I fail to understand the logic. | |
Dec 17, 2013 at 22:43 | comment | added | gandalf3 |
It is documented on the wiki that the mirror tool is equivalent to scaling by -1 . This works fine on mesh objects that don't have any rotation, but since applying the rotation to an empty doesn't work this behaves unexpectedly.
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Dec 17, 2013 at 22:41 | history | edited | gandalf3 | CC BY-SA 3.0 |
added 419 characters in body
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Dec 17, 2013 at 18:41 | comment | added | Adrien | It's more complicated than that, because the original rotation has X, Y, Z components. I finally obtained the wanted effect by scaling x = -1, y = -1, z = -1 (to obtain a negatively oriented empty) and rotX' = rotX + 180, rotY' = -rotY and rotZ' = -rotZ. It's not exactly intuitive, and I would expect Blender to do this transformation by itself. | |
Dec 17, 2013 at 7:54 | history | answered | gandalf3 | CC BY-SA 3.0 |