Timeline for Rig attaching to wrong legs
Current License: CC BY-SA 3.0
9 events
when toggle format | what | by | license | comment | |
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Jun 7, 2016 at 14:52 | vote | accept | HiNick25 | ||
Jun 7, 2016 at 7:57 | answer | added | lemon | timeline score: 1 | |
Jun 7, 2016 at 4:03 | answer | added | Sazerac | timeline score: 0 | |
Jun 7, 2016 at 3:07 | comment | added | HiNick25 | @Georges he uses underscores in the tutorial, and it works for mirroring the bones, so I don't think there is a problem there. I will try it with the dot though. | |
Jun 7, 2016 at 1:59 | comment | added | Georges D | Another possible reason is the mesh itself, automatic weighing is not so automatic, when the mesh is complicated, although this doesn't seems to be the case here | |
Jun 7, 2016 at 1:57 | comment | added | Georges D | In the Tutorial, is he using for names: Thigh_L or Thigh.L ? This might be the reason, just might, Blender recognises the Dot relation to distinguish .L for left, .R for right, he should've mentioned this in the tutorial. | |
Jun 7, 2016 at 0:00 | comment | added | eromod | that is so odd. | |
Jun 6, 2016 at 20:19 | review | First posts | |||
Jun 6, 2016 at 20:28 | |||||
Jun 6, 2016 at 20:18 | history | asked | HiNick25 | CC BY-SA 3.0 |