Skip to main content
correcting usage of vertex
Source Link
Matt
  • 11.2k
  • 3
  • 33
  • 67

You are using Verticesvertex groups to bind armature to mesh : so you'll have to

  • Delete the duplicated verticesvertex groups
  • Fix/reassign the needed ones ( Head, Body, Arm_L, Arm_R, Leg_R and Leg_L )
  • Use only one Armature modifier ( delete the others )

You are using Vertices groups to bind armature to mesh : so you'll have to

  • Delete the duplicated vertices groups
  • Fix/reassign the needed ones ( Head, Body, Arm_L, Arm_R, Leg_R and Leg_L )
  • Use only one Armature modifier ( delete the others )

You are using vertex groups to bind armature to mesh : so you'll have to

  • Delete the duplicated vertex groups
  • Fix/reassign the needed ones ( Head, Body, Arm_L, Arm_R, Leg_R and Leg_L )
  • Use only one Armature modifier ( delete the others )
Source Link
Chebhou
  • 19.7k
  • 54
  • 100

You are using Vertices groups to bind armature to mesh : so you'll have to

  • Delete the duplicated vertices groups
  • Fix/reassign the needed ones ( Head, Body, Arm_L, Arm_R, Leg_R and Leg_L )
  • Use only one Armature modifier ( delete the others )