Timeline for Why does this mirror, made using a glossy material, not fully reflect all the incomming light?
Current License: CC BY-SA 3.0
10 events
when toggle format | what | by | license | comment | |
---|---|---|---|---|---|
Feb 22, 2016 at 4:10 | answer | added | gremlin | timeline score: -1 | |
Feb 21, 2016 at 16:13 | vote | accept | SVAFnemesis | ||
Feb 20, 2016 at 23:26 | history | tweeted | twitter.com/StackBlender/status/701186073448333313 | ||
Feb 20, 2016 at 21:50 | history | edited | someonewithpc | CC BY-SA 3.0 |
edited title
|
Feb 20, 2016 at 21:25 | answer | added | gandalf3 | timeline score: 8 | |
Feb 20, 2016 at 21:10 | comment | added | gandalf3 | heh, I've been bitten by this too XD You can delete if you really want to, but it'd be nice if it could stick around to potentially help others searching google with the same problem | |
Feb 20, 2016 at 21:04 | comment | added | SVAFnemesis | yyyyyeeeesssss........GAWD I feel so stupid right now. Thanks for the help gandalf. Actually can I delete this question, god this is so embarrassing... | |
Feb 20, 2016 at 21:00 | history | edited | gandalf3 |
edited tags
|
|
Feb 20, 2016 at 21:00 | comment | added | gandalf3 | Is Clamp Indirect set to something other than 0 in Render Settings > Sampling? | |
Feb 20, 2016 at 20:53 | history | asked | SVAFnemesis | CC BY-SA 3.0 |