Timeline for How to merge two unconnected edges into a single one
Current License: CC BY-SA 3.0
15 events
when toggle format | what | by | license | comment | |
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S Jun 4, 2022 at 9:36 | vote | accept | mins | ||
Jul 31, 2020 at 3:00 | history | tweeted | twitter.com/StackBlender/status/1289033098924101632 | ||
Jul 5, 2020 at 5:10 | answer | added | Marcus O'Brien | timeline score: 1 | |
May 8, 2019 at 12:26 | answer | added | Robin Betts♦ | timeline score: 15 | |
May 8, 2019 at 5:49 | answer | added | EmperiumIce | timeline score: 1 | |
May 8, 2019 at 4:24 | answer | added | Maurice | timeline score: 7 | |
Apr 13, 2017 at 12:57 | history | edited | CommunityBot |
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Feb 13, 2016 at 17:12 | vote | accept | mins | ||
S Jun 4, 2022 at 9:36 | |||||
Jan 14, 2016 at 9:58 | comment | added | stacker | Same as here: blender.stackexchange.com/questions/44308/… | |
Jan 14, 2016 at 9:33 | comment | added | m.ardito | I would simply use snapping tools | |
Jan 14, 2016 at 9:00 | answer | added | zeffii | timeline score: 2 | |
Jan 14, 2016 at 8:23 | comment | added | zeffii | It looks like you want a script that will take two edges into account, the vertices of the selected edge should move towards the closest vertices of the active edge. ? | |
Jan 14, 2016 at 8:17 | answer | added | hawkenfox | timeline score: 12 | |
Jan 14, 2016 at 8:13 | comment | added | hawkenfox | The steps are pretty quick ... I suppose there is no quicker way as far as I know. unless you want to write a script with a shortcut attached to it. | |
Jan 14, 2016 at 8:05 | history | asked | mins | CC BY-SA 3.0 |