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Dec 31, 2015 at 3:15 history tweeted twitter.com/StackBlender/status/682399725342081024
Dec 29, 2015 at 10:29 history edited p2or CC BY-SA 3.0
image, markup
Dec 29, 2015 at 10:24 comment added p2or @MatthewInglis In addition to zeffii's comment: Please consider that this site is not a personal support forum, it's is run by people who like to use blender and volunteer their time to help others. Try to abstract/recap/compress your questions as best you can instead of pasting your whole code in here and ask for a solution. This will help you to find the issue on your own and also will help future visitors. Also avoid asking multiple questions at once. 'How to create a folder dialog, import an image and using this for my material?' is simply too broad and may get down voted. Hope this helps.
Dec 29, 2015 at 9:16 vote accept mr-matt
Dec 29, 2015 at 9:14 comment added zeffii it is kind of an awkward question. being able to ask and answer the question relies on understanding several concepts. Not a bad question, just tricky to form it as a question that will benefit more readers.
Dec 29, 2015 at 8:58 comment added mr-matt @poor What would you suggest?
Dec 29, 2015 at 8:55 review Close votes
Dec 29, 2015 at 9:00
Dec 29, 2015 at 8:48 history edited zeffii CC BY-SA 3.0
edited title
Dec 29, 2015 at 8:47 comment added p2or Might be a good idea to split up your question in order to make it useful for others too.
Dec 29, 2015 at 8:47 comment added zeffii inside the execute function is where you could include the code that updates the node's .img , or you could call a function from there and pass it the filepath.
Dec 29, 2015 at 8:41 history edited mr-matt CC BY-SA 3.0
Added code
Dec 29, 2015 at 8:39 comment added p2or Possible duplicate of How to create a Folder Dialog?
Dec 29, 2015 at 7:53 comment added zeffii related: blender.stackexchange.com/questions/14572/…
Dec 29, 2015 at 7:51 answer added zeffii timeline score: 6
Dec 29, 2015 at 6:16 history edited mr-matt CC BY-SA 3.0
*Update*
Dec 29, 2015 at 2:23 history asked mr-matt CC BY-SA 3.0