Timeline for Creating sharp edge between smooth mesh surfaces
Current License: CC BY-SA 3.0
5 events
when toggle format | what | by | license | comment | |
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Feb 17, 2016 at 20:35 | comment | added | Victor Lamoine | For some reason a mesh I am working with (STL exported) has doubled vertices. It prevented the shading from working (no difference between smooth/flat). Removing doubles solved the problem. | |
Dec 24, 2015 at 8:48 | vote | accept | Steven | ||
Dec 21, 2015 at 17:49 | history | edited | David | CC BY-SA 3.0 |
added 5 characters in body
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Dec 21, 2015 at 15:26 | history | edited | Georges D | CC BY-SA 3.0 |
added 29 characters in body
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Dec 21, 2015 at 15:11 | history | answered | Georges D | CC BY-SA 3.0 |