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when toggle format what by license comment
Feb 17, 2016 at 20:35 comment added Victor Lamoine For some reason a mesh I am working with (STL exported) has doubled vertices. It prevented the shading from working (no difference between smooth/flat). Removing doubles solved the problem.
Dec 24, 2015 at 8:48 vote accept Steven
Dec 21, 2015 at 17:49 history edited David CC BY-SA 3.0
added 5 characters in body
Dec 21, 2015 at 15:26 history edited Georges D CC BY-SA 3.0
added 29 characters in body
Dec 21, 2015 at 15:11 history answered Georges D CC BY-SA 3.0