Timeline for Render depth map to image with python script
Current License: CC BY-SA 3.0
11 events
when toggle format | what | by | license | comment | |
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Feb 2, 2023 at 20:06 | answer | added | Manel B | timeline score: 1 | |
Jun 20, 2022 at 12:00 | history | tweeted | twitter.com/StackBlender/status/1538854184258351106 | ||
Jul 20, 2018 at 21:43 | answer | added | liz | timeline score: 1 | |
Dec 7, 2015 at 21:52 | vote | accept | panmari | ||
Dec 7, 2015 at 16:43 | answer | added | panmari | timeline score: 8 | |
Dec 7, 2015 at 8:18 | history | edited | panmari | CC BY-SA 3.0 |
Added another source
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Dec 5, 2015 at 18:18 | comment | added | panmari | Blender internal would be enough for my purposes. The scene is very simple, only a single mesh (loaded from an .obj file) placed in origin. Just an example of how to do it with the default cube woud be enough for me :) | |
Dec 5, 2015 at 17:46 | comment | added | p2or | Cycles or Blender Internal? If possible please provide a test scene. Also might be a good idea to split up your question... | |
Dec 5, 2015 at 16:38 | history | edited | Ray Mairlot |
scripting tags
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Dec 5, 2015 at 15:51 | review | First posts | |||
Dec 5, 2015 at 16:38 | |||||
Dec 5, 2015 at 15:50 | history | asked | panmari | CC BY-SA 3.0 |