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Oct 5, 2015 at 11:14 comment added Kroltan Separate XYZ just splits the three components of the vector (in this case, the UV vector), since we only need to operate the horizontal axis. Since UV coordinates' range is [0; 1], I use Multiply to map it to the range [0; 100]. The number 100 is the amount of horizontal pixels. The Modulo 1 just makes the output of Multiply wrap around the range. Together, Multiply and Modulo just makes the value loop 100 times in the range [0;1] throughout the UV. This is fed into the ColorRamps to give a color output to each sample. Example visualization: gyazo.com/185adb745fc3480c1c89fd8032388cda
Oct 5, 2015 at 6:38 comment added Mentalist Simply brilliant! Love it. How do the three nodes in the upper left area work? I would guess Separate X moves the coordinates along the image's X axis... But why Multiply 100 and Modulo 1?
Oct 5, 2015 at 3:36 history edited Kroltan CC BY-SA 3.0
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Oct 5, 2015 at 1:09 history edited Kroltan CC BY-SA 3.0
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Oct 4, 2015 at 20:21 history answered Kroltan CC BY-SA 3.0