Timeline for Blender Import with materials (textures)
Current License: CC BY-SA 3.0
11 events
when toggle format | what | by | license | comment | |
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Sep 11, 2015 at 18:50 | comment | added | Kristof Meirlaen | OK. Good luck with the project! | |
Sep 11, 2015 at 14:29 | comment | added | Dr.YSG | see update where I show the result of viewport in render mode | |
Sep 11, 2015 at 9:21 | comment | added | Kristof Meirlaen | Same folder.... | |
Sep 9, 2015 at 19:29 | comment | added | Dr.YSG | Did you unzip to the textures folder, or to the same folder as the FBX? | |
Sep 9, 2015 at 19:29 | comment | added | Dr.YSG | I am on windows 7 SP1, Very strange. Also. My lighting was all off. I added some HEMI lights, but as you can see it still is not what you are getting. I assume that FBX import is better. | |
Sep 9, 2015 at 18:04 | comment | added | Kristof Meirlaen | screenshot after import | |
Sep 9, 2015 at 17:53 | comment | added | Kristof Meirlaen | I'm on windows, what platform are you on? | |
Sep 9, 2015 at 16:04 | comment | added | Dr.YSG | Very strange. I am using Blender 2.75a, I tried the same thing (extracted the RAR to both a subdirectory called /textures, and also to the same folder as the FBA (about 9 tga files). Then did the import and changed the viewport to texture display. No good. But if I import the OBJ, then it works fine. | |
Sep 9, 2015 at 0:11 | review | Low quality posts | |||
Sep 9, 2015 at 1:54 | |||||
Sep 8, 2015 at 21:48 | review | First posts | |||
Sep 9, 2015 at 9:22 | |||||
Sep 8, 2015 at 21:45 | history | answered | Kristof Meirlaen | CC BY-SA 3.0 |