Timeline for How to make all polygons face outwards in an existing model?
Current License: CC BY-SA 3.0
5 events
when toggle format | what | by | license | comment | |
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Nov 6, 2013 at 22:37 | vote | accept | Uli Holtmann | ||
Nov 6, 2013 at 22:37 | comment | added | Uli Holtmann | Thanks! This helped a lot! Unfortunately, some faces still face in the wrong direction, but this may be because the vertices are defined in the wrong order. | |
Nov 6, 2013 at 19:34 | review | First posts | |||
Nov 6, 2013 at 21:08 | |||||
Nov 6, 2013 at 19:18 | comment | added | Fweeb | Before doing this, a user needs to select all faces (A hotkey toggles). It's also worth mentioning that this feature is accessible with the Ctrl+N hotkey in Edit mode. | |
Nov 6, 2013 at 19:16 | history | answered | Unreal_Skif | CC BY-SA 3.0 |