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Timeline for How to curve my mesh

Current License: CC BY-SA 3.0

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May 11, 2019 at 0:29 comment added Ben The Bend happens around the local Z-Axis of the origin object.
Mar 14, 2017 at 9:23 history edited CommunityBot
replaced http://blend-exchange.giantcowfilms.com with https://blend-exchange.giantcowfilms.com
Aug 8, 2015 at 17:08 comment added Mentalist For anyone getting weird results: try rotating your Empty 90-deg on one of its axes (for me it was the Z axis that fixed it, your results may vary depending on your scene).
Jul 27, 2015 at 14:58 history edited Carlo CC BY-SA 3.0
added 220 characters in body
Jul 27, 2015 at 14:44 comment added Paul Gonet @Carlo Bergonzini Thanks for a tip, works perfect now :).
Jul 27, 2015 at 14:40 comment added Carlo Apply the scale and the rotation. Modifiers act before the object transformations. @Gonzou
Jul 27, 2015 at 14:15 comment added Kheldar I'm probably still missing something, but I get weird results. imgur.com/ZfSKNCj imgur.com/vDYfuSS
Jul 27, 2015 at 13:29 comment added Paul Gonet Great method @Carlo Bergonzini! I don't know why, but somehow it works well for me only if I set the Empty as an origin point. Please see the screenshots: imageshack.com/i/exl1uY0Rj
Jul 27, 2015 at 11:53 history answered Carlo CC BY-SA 3.0