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replaced http://blend-exchange.giantcowfilms.com with https://blend-exchange.giantcowfilms.com
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You have to use "window" method for texture projection.

http://blend-exchange.giantcowfilms.com/embedImage.png?bid=330

Here is blender file with material both for Cycles and internal render, just press Shift+Z and select any of theese renders - result is almost same.

For Cycles it is Geometry Info node, for internal it is Coordinates parameter in texture block properties.

You have to use "window" method for texture projection.

http://blend-exchange.giantcowfilms.com/embedImage.png?bid=330

Here is blender file with material both for Cycles and internal render, just press Shift+Z and select any of theese renders - result is almost same.

For Cycles it is Geometry Info node, for internal it is Coordinates parameter in texture block properties.

You have to use "window" method for texture projection.

Here is blender file with material both for Cycles and internal render, just press Shift+Z and select any of theese renders - result is almost same.

For Cycles it is Geometry Info node, for internal it is Coordinates parameter in texture block properties.

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Ray Mairlot
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You have to use "window" method for texture projection.

http://blend-exchange.giantcowfilms.com/embedImage.png?bid=330

Here is blender file with material both for Cycles and internal render, just press SHIFT-ZShift+Z and select any of theese renders - result is almost same.

For Cycles it is Geometry Info node, for internal it is Coordinates parameter in texture block properties.

You have to use "window" method for texture projection.

http://blend-exchange.giantcowfilms.com/embedImage.png?bid=330

Here is blender file with material both for Cycles and internal render, just press SHIFT-Z and select any of theese renders - result is almost same.

For Cycles it is Geometry Info node, for internal it is Coordinates parameter in texture block properties.

You have to use "window" method for texture projection.

http://blend-exchange.giantcowfilms.com/embedImage.png?bid=330

Here is blender file with material both for Cycles and internal render, just press Shift+Z and select any of theese renders - result is almost same.

For Cycles it is Geometry Info node, for internal it is Coordinates parameter in texture block properties.

Source Link

You have to use "window" method for texture projection.

http://blend-exchange.giantcowfilms.com/embedImage.png?bid=330

Here is blender file with material both for Cycles and internal render, just press SHIFT-Z and select any of theese renders - result is almost same.

For Cycles it is Geometry Info node, for internal it is Coordinates parameter in texture block properties.