Skip to main content
added 7 characters in body
Source Link

It is a plane that defines where the most of areaenvironment light will come into the scene, so the renderer can sample light more efficiently.

Usually speeds up indoor rendering. The sample takes longer time but the noise will clear out after fewer samples.

Multiple light portals can be used, but it's only good to place them on the main light sources - like windows (or a TV if it's the main source of light in a night scene).

It is a plane that defines where the most of area light will come into the scene, so the renderer can sample light more efficiently.

Usually speeds up indoor rendering. The sample takes longer time but the noise will clear out after fewer samples.

Multiple light portals can be used, but it's only good to place them on the main light sources - like windows (or a TV if it's the main source of light in a night scene).

It is a plane that defines where the most of environment light will come into the scene, so the renderer can sample light more efficiently.

Usually speeds up indoor rendering. The sample takes longer time but the noise will clear out after fewer samples.

Multiple light portals can be used, but it's only good to place them on the main light sources - like windows (or a TV if it's the main source of light in a night scene).

Source Link

It is a plane that defines where the most of area light will come into the scene, so the renderer can sample light more efficiently.

Usually speeds up indoor rendering. The sample takes longer time but the noise will clear out after fewer samples.

Multiple light portals can be used, but it's only good to place them on the main light sources - like windows (or a TV if it's the main source of light in a night scene).