Timeline for How to prevent Geometry Proximity from working on multiple instances at once
Current License: CC BY-SA 4.0
4 events
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Dec 12 at 17:44 | comment | added | ArchTeryx | Very useful node trees! My problem always was trying to copy the center volume of cubes without it rerunning through the random creation and creating entirely new arrangements. That's fine if I want to do just a one-off animation, but for a loop, at least the front and the back have to be copied and added to the end of the "original." The node tree is a kludge anyway (as you've probably seen!) I need to clean it up BAD. That'll be a perfect opportunity to try your ideas. Thank you!! | |
Dec 12 at 17:41 | vote | accept | ArchTeryx | ||
Dec 12 at 3:35 | history | edited | Daniel Möller | CC BY-SA 4.0 |
added 7 characters in body
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Dec 12 at 3:24 | history | answered | Daniel Möller | CC BY-SA 4.0 |