Skip to main content
11 events
when toggle format what by license comment
S Sep 18, 2021 at 13:48 history suggested nh2 CC BY-SA 4.0
update first screenshot to Blender 2.93
Sep 18, 2021 at 11:25 review Suggested edits
S Sep 18, 2021 at 13:48
S Apr 19, 2021 at 10:38 history suggested nh2 CC BY-SA 4.0
Adds some screenshots of steps so far described only via text, and fixes typos.
Apr 19, 2021 at 1:23 review Suggested edits
S Apr 19, 2021 at 10:38
S Feb 25, 2017 at 3:43 history suggested neeh CC BY-SA 3.0
spelling errors + image descriptions
Feb 25, 2017 at 2:41 review Suggested edits
S Feb 25, 2017 at 3:43
Aug 7, 2015 at 22:03 vote accept Moonless_Sky
Jun 19, 2015 at 4:23 comment added Denis Works the same, just define the UVs and textures in the material and bake on the main UV map
Jun 19, 2015 at 4:05 comment added TARDIS Maker Ah, that's neat. I didn't think of that. Does it require any special steps, or does it work in basically the way I outlined it?
Jun 19, 2015 at 3:44 comment added Denis And you can bake multiple materials with different UV maps into one texture also.
Jun 19, 2015 at 3:10 history answered TARDIS Maker CC BY-SA 3.0