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As of Blender 4.0 there's a UV transform tool (Shift⇧ Shift + SpacebarSpacebar + TT). So after selecting UV > Constrain to Image BoundsUV > Constrain to Image Bounds you can just use that.

As of Blender 4.0 there's a UV transform tool (Shift + Spacebar + T). So after selecting UV > Constrain to Image Bounds you can just use that

As of Blender 4.0 there's a UV transform tool (⇧ Shift + Spacebar + T). So after selecting UV > Constrain to Image Bounds you can just use that.

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As of Blender 4.0 there's a UV transform tool (Shift + Spacebar + T). So after selecting UV > Constrain to Image Bounds you can just use that