Timeline for Edge Wear for 2d Planes AKA Faded Edge
Current License: CC BY-SA 4.0
10 events
when toggle format | what | by | license | comment | |
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Aug 5 at 8:13 | history | edited | Marius | CC BY-SA 4.0 |
fixed information about the selection of vertices.
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Aug 5 at 8:10 | comment | added | Marius | Ah no totally, that was a mistake on my end because i had the "sync select" on in the uv editor which is why i only edited the vertices from one sticker. The reason for the UVMap name being "Alpha Map" is because i named it like this to make the selection in the shader nodes easier. I'm glad i was able to help you. all the best :) | |
Aug 5 at 3:28 | comment | added | AlexWillis21 | Thank you but I did test it out and it worked great. I did notice that I actually didn't have to make 9 different textures. I split up each sticker's UV's along the Y axis just like the link tutorial said, and when I checked the process I noticed all 9 separate objects using the same material worked. I kinda wonder if it may have something to do with the UV Map node you used called "Alpha Map", all mine are called the default "UVMap". | |
Aug 5 at 2:15 | vote | accept | AlexWillis21 | ||
Jul 30 at 14:39 | comment | added | Marius | I would recommend you to changer the title of your question to something like "edge wear for 2d Planes" to make it clear that you are talking about a flat 2d Object. this will make easier to find for people with a similar question. :) At least change it from ware to wear | |
Jul 30 at 11:19 | comment | added | Marius | i updated my answer with the edge wear applied to your file | |
Jul 30 at 11:17 | history | edited | Marius | CC BY-SA 4.0 |
added 587 characters in body
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Jul 30 at 11:11 | comment | added | Marius | It works perfectly. the cut outs in my plane represent things like the eyes of your ghost. the plane itself represents one of the 9 Stickers per side. | |
Jul 28 at 21:04 | comment | added | AlexWillis21 | I'm not sure how that could work for me because the square cutouts would be the sticker shape I'm needing. I hope I can upload my file in the comment. Here is the whole cube with the stickers I'm working with. <img src="https://blend-exchange.com/embedImage.png?bid=jJwxmsNO" /> I will keep looking at your links and steps, thank you. I'm dealing with covid right now, so I'm not able to get on the computer much. | |
Jul 27 at 18:38 | history | answered | Marius | CC BY-SA 4.0 |