Timeline for How to make an object cut out which follows the general outline of this array?
Current License: CC BY-SA 4.0
7 events
when toggle format | what | by | license | comment | |
---|---|---|---|---|---|
Apr 18 at 9:46 | vote | accept | teeeeee | ||
Apr 18 at 2:09 | answer | added | Blunder | timeline score: 2 | |
Apr 16 at 18:24 | comment | added | teeeeee | @Blunder yes exactly. How did you do it? How to automatically give the central bands the correct radius? | |
Apr 16 at 17:04 | comment | added | Blunder | That's true. But since you have the top and bottom arcs you can interpolate the radius. I guess you want something like this (i.sstatic.net/GrWH6wQE.jpg)? | |
Apr 16 at 1:03 | comment | added | teeeeee | @Blunder I need to somehow extract what the correct radius of curvature is, depending on the distance from the top. The curve shown is only the correct radius for the very top position. Further down from the top I would need a curve with a different radius of curvature. | |
Apr 15 at 22:13 | comment | added | Blunder | Can't you use the curve? It (or a copy of it) can be extrude in the properties panel or with Geometry Nodes. | |
Apr 15 at 19:19 | history | asked | teeeeee | CC BY-SA 4.0 |