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added 93 characters in body
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Faceb Faceb
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I assume your mesh is perfectly centered at the 3d space, you could first use ShiftS --> Cursor to center to make sure the 3d cursor is at the center of the 3d space.

Then (with the mouse pointer pointing to the 3d window) you can make the center of scaling (pivot point = little white circle) to be exactly the same as the 3d cursor by:

  • Pressing . on the keyboard

or

  • Select it from the menu enter image description here

By icon of coordinates I think you mean the red, green, blue arrows, sticking out of the pivot point

To show the pivot point after moving 3d cursor: enter image description here

And what pivot point at active element does: enter image description here

And pivot point at median point (origin is the orange dot): enter image description here

(Maybe it is a little bit too detailed) :)

I assume your mesh is perfectly centered at the 3d space, you could first use ShiftS --> Cursor to center to make sure the 3d cursor is at the center of the 3d space.

Then (with the mouse pointer pointing to the 3d window) you can make the center of scaling (pivot point) to be exactly the same as the 3d cursor by:

  • Pressing . on the keyboard

or

  • Select it from the menu enter image description here

By icon of coordinates I think you mean the red, green, blue arrows, sticking out of the

I assume your mesh is perfectly centered at the 3d space, you could first use ShiftS --> Cursor to center to make sure the 3d cursor is at the center of the 3d space.

Then (with the mouse pointer pointing to the 3d window) you can make the center of scaling (pivot point = little white circle) to be exactly the same as the 3d cursor by:

  • Pressing . on the keyboard

or

  • Select it from the menu enter image description here

By icon of coordinates I think you mean the red, green, blue arrows, sticking out of the pivot point

To show the pivot point after moving 3d cursor: enter image description here

And what pivot point at active element does: enter image description here

And pivot point at median point (origin is the orange dot): enter image description here

(Maybe it is a little bit too detailed) :)

added 93 characters in body
Source Link
Faceb Faceb
  • 3.9k
  • 4
  • 30
  • 53

I assume your mesh is perfectly centered at the 3d space, you could first use ShiftS --> Cursor to center to make sure the 3d cursor is at the center of the 3d space.

Then (with the mouse pointer pointing to the 3d window) you can make the center of scaling (pivot point) to be exactly the same as the 3d cursor by:

  • Pressing . on the keyboard

or

  • Select it from the menu enter image description hereenter image description here

By icon of coordinates I think you mean the red, green, blue arrows, sticking out of the

I assume your mesh is perfectly centered at the 3d space, you could first use ShiftS --> Cursor to center to make sure the 3d cursor is at the center of the 3d space.

Then (with the mouse pointer pointing to the 3d window) you can make the center of scaling (pivot point) to be exactly the same as the 3d cursor by:

  • Pressing . on the keyboard

or

  • Select it from the menu enter image description here

I assume your mesh is perfectly centered at the 3d space, you could first use ShiftS --> Cursor to center to make sure the 3d cursor is at the center of the 3d space.

Then (with the mouse pointer pointing to the 3d window) you can make the center of scaling (pivot point) to be exactly the same as the 3d cursor by:

  • Pressing . on the keyboard

or

  • Select it from the menu enter image description here

By icon of coordinates I think you mean the red, green, blue arrows, sticking out of the

Source Link
Faceb Faceb
  • 3.9k
  • 4
  • 30
  • 53

I assume your mesh is perfectly centered at the 3d space, you could first use ShiftS --> Cursor to center to make sure the 3d cursor is at the center of the 3d space.

Then (with the mouse pointer pointing to the 3d window) you can make the center of scaling (pivot point) to be exactly the same as the 3d cursor by:

  • Pressing . on the keyboard

or

  • Select it from the menu enter image description here