Timeline for How to render a volumetric shadow?
Current License: CC BY-SA 3.0
23 events
when toggle format | what | by | license | comment | |
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Aug 18, 2016 at 14:16 | vote | accept | flotr | ||
Aug 7, 2016 at 22:12 | history | bumped | CommunityBot | This question has answers that may be good or bad; the system has marked it active so that they can be reviewed. | |
Jul 8, 2016 at 21:20 | comment | added | Matt | Most of the best solutions for this are going to require Cycles, because BI doesn't really know what light is, or where it's going, or what it's passing through... | |
Jul 8, 2016 at 21:19 | comment | added | Matt | Do you want to be able to see the dark parts of the cube, but not the cube itself (like a smoky cube)? Or do you want to see something in the gap between the cube and the floor where the shadow is being cast (kind of like a god-ray)? | |
Jul 8, 2016 at 18:35 | history | bumped | CommunityBot | This question has answers that may be good or bad; the system has marked it active so that they can be reviewed. | |
Jun 8, 2016 at 18:18 | history | bumped | CommunityBot | This question has answers that may be good or bad; the system has marked it active so that they can be reviewed. | |
May 9, 2016 at 16:42 | history | bumped | CommunityBot | This question has answers that may be good or bad; the system has marked it active so that they can be reviewed. | |
Mar 10, 2016 at 15:08 | answer | added | Mason | timeline score: 0 | |
Dec 5, 2015 at 8:49 | review | Close votes | |||
Dec 5, 2015 at 14:19 | |||||
Dec 5, 2015 at 8:13 | comment | added | gandalf3 | Possible duplicate: blender.stackexchange.com/q/6298/599 | |
Nov 5, 2015 at 4:49 | answer | added | IncessantLee | timeline score: 1 | |
May 21, 2015 at 12:44 | comment | added | flotr | No particular reason actually, except that the rays have to be parallel. However, on this small example it will not be noticed they aren't, so I will try with a spot light. | |
May 20, 2015 at 6:37 | comment | added | Robin Gething | if you are not prepared to use a spot light, the only way is for you to create an image to superimpose over the image. Is there any reason you would not do the spotlight? | |
May 17, 2015 at 20:50 | comment | added | someonewithpc | Oh, ok I didn't realize that was what you wanted | |
May 17, 2015 at 20:32 | comment | added | flotr | Further, it seems that the solutions refer to an inverse case, where there the light is limited (e.g. through a window). | |
May 17, 2015 at 20:31 | comment | added | flotr | @someonewithpc thanks again, but the link refers to the Spot lamp. I am using the Sun which does not support Halo :( | |
May 17, 2015 at 19:48 | history | tweeted | twitter.com/#!/StackBlender/status/600025097450192896 | ||
May 17, 2015 at 18:45 | review | Close votes | |||
May 17, 2015 at 19:30 | |||||
May 17, 2015 at 18:44 | comment | added | flotr | @someonewithpc thanks for the link, but it didn't help. It's related to the Spot lamp and/or Cycles. | |
May 17, 2015 at 18:08 | history | edited | flotr | CC BY-SA 3.0 |
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May 17, 2015 at 16:28 | history | edited | flotr | CC BY-SA 3.0 |
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May 17, 2015 at 15:12 | history | edited | flotr | CC BY-SA 3.0 |
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May 17, 2015 at 14:51 | history | asked | flotr | CC BY-SA 3.0 |