Timeline for How to make a simple procedural gear setup with Geometry Nodes
Current License: CC BY-SA 4.0
7 events
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Jan 1 at 3:10 | history | edited | quellenform♦ |
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Dec 30, 2023 at 14:32 | comment | added | MASTER_2E | Also if I get help with the solution I will post the results here as well so hopefully others can use this | |
Dec 30, 2023 at 14:31 | comment | added | MASTER_2E | To provide more clarity if you just look at the diagram I created, you can see I am mainly just wanting to keep generating single controllable points on another points orbit. | |
Dec 30, 2023 at 12:37 | comment | added | MASTER_2E | While there is a lot of context the problem is pretty straight forward. Can you create a point, make some sort of circle/orbit that uses this point as it's center, then generate a new point somewhere on this circle/orbit From there you would basically repeat those steps. I appreciate your interest and help! | |
Dec 29, 2023 at 17:38 | comment | added | Chris | can u provide blend file so we don't have to do that manually? | |
Dec 29, 2023 at 15:02 | history | edited | MASTER_2E | CC BY-SA 4.0 |
added 84 characters in body
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Dec 29, 2023 at 14:52 | history | asked | MASTER_2E | CC BY-SA 4.0 |