Timeline for Mesh gets displaced and scaled wrong upon parenting to an armature
Current License: CC BY-SA 4.0
7 events
when toggle format | what | by | license | comment | |
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Dec 20, 2023 at 2:39 | history | edited | Divyesh Rao | CC BY-SA 4.0 |
added 128 characters in body
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Dec 19, 2023 at 14:27 | answer | added | Mr A | timeline score: 0 | |
Dec 19, 2023 at 7:05 | comment | added | Robin Betts♦ | A first suggestion would be to ensure that all your objects have their scale (Ctrl-A) applied, before rigging. It might not work, but it's a common problem. | |
Dec 19, 2023 at 6:42 | review | Close votes | |||
Dec 19, 2023 at 7:05 | |||||
Dec 19, 2023 at 6:23 | comment | added | Chris | pls provide blend file so we can see what you did since you didn't provide any technical informations. thx. | |
S Dec 19, 2023 at 4:41 | review | First questions | |||
Dec 19, 2023 at 15:42 | |||||
S Dec 19, 2023 at 4:41 | history | asked | Divyesh Rao | CC BY-SA 4.0 |