Timeline for How to change the shape of the object so that it doesn't change in all keys in the animation?
Current License: CC BY-SA 4.0
7 events
when toggle format | what | by | license | comment | |
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Dec 3, 2023 at 19:32 | vote | accept | Racer Ghost | ||
Dec 3, 2023 at 19:27 | vote | accept | Racer Ghost | ||
Dec 3, 2023 at 19:32 | |||||
Dec 3, 2023 at 18:35 | answer | added | Mr A | timeline score: 1 | |
Dec 3, 2023 at 18:00 | answer | added | samuelbourland | timeline score: 0 | |
Dec 3, 2023 at 17:17 | comment | added | moonboots | Create a keyframe (Location, Rotation and Scale) at frame 1, move your player at the frame you want, move your cylinder, scale it on Z, create a new keyframe (Location, Rotation and Scale), the object will progressively stretch on Z | |
Dec 3, 2023 at 16:59 | comment | added | Racer Ghost | Can you give an example because I didn't understand you very well? | |
Dec 3, 2023 at 16:09 | history | asked | Racer Ghost | CC BY-SA 4.0 |