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Nov 29, 2023 at 8:58 answer added moonboots timeline score: 2
Nov 28, 2023 at 7:31 comment added moonboots You could sculpt a mesh and use a Curve modifier to bend and animate it, or parent it to an armature?
Nov 27, 2023 at 21:25 comment added James Riley right. I tried displacement node in the shader but it was not cooperative. Can't use displacement mod on curves.
Nov 27, 2023 at 11:57 comment added Robin Betts Interesting challenge.. I'm guessing you mean the crumpled part, not the netted part..
Nov 26, 2023 at 23:22 history asked James Riley CC BY-SA 4.0