Timeline for Geometry nodes: How to constraint the selection for "distribute points on faces"?
Current License: CC BY-SA 4.0
10 events
when toggle format | what | by | license | comment | |
---|---|---|---|---|---|
Nov 25, 2023 at 1:49 | vote | accept | sinwar | ||
Nov 22, 2023 at 16:31 | comment | added | sinwar | @quellenform it had nothing to do with the scaling. your answer with delete geometry worked and my logic also worked after creating more faces. see my answer post, thx for help | |
Nov 22, 2023 at 16:27 | answer | added | sinwar | timeline score: 2 | |
Nov 22, 2023 at 16:04 | comment | added | quellenform♦ | @sinwar Well, in this case it is always a per face selection, because the Distribute Points to Faces node works with the faces of a mesh. If the result is not as expected, then Jakemoyo's question is quite justified: Did you scale the object beforehand? Apply the scaling with Object > Apply > Scale. | |
Nov 22, 2023 at 16:02 | history | edited | sinwar | CC BY-SA 4.0 |
clarified the goal
|
Nov 22, 2023 at 15:59 | comment | added | sinwar | @quellenform Im not trying to delete points after they got created. Im trying to put a restriction on the selection of the distribute points node. y<3=true should make it so that there are no points for y>3, right? | |
Nov 21, 2023 at 23:27 | comment | added | Jakemoyo | @quellenform I think they mean like "Remove all points" from the Distribute Points node selection, not like actually remove them entirely. | |
Nov 21, 2023 at 23:24 | comment | added | quellenform♦ | If you want to "remove all points..." you would have to use Delete Geometry after Distribute Points on Faces. | |
Nov 21, 2023 at 23:13 | comment | added | Jakemoyo | Is your scale applied on the mesh with the GN modifier? | |
Nov 21, 2023 at 23:09 | history | asked | sinwar | CC BY-SA 4.0 |