Timeline for Geometry Nodes: Place different objects dependend on location with vertex color
Current License: CC BY-SA 4.0
10 events
when toggle format | what | by | license | comment | |
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Oct 11, 2023 at 15:15 | vote | accept | Trick | ||
Oct 10, 2023 at 23:30 | vote | accept | Trick | ||
Oct 10, 2023 at 23:30 | |||||
Oct 9, 2023 at 22:10 | answer | added | Crantisz | timeline score: 0 | |
Oct 9, 2023 at 22:02 | comment | added | Trick | @MarkusvonBroady thanks, will look into it! | |
Oct 9, 2023 at 20:30 | comment | added | Markus von Broady | Possibly related: how can I make instances responsible to each-other | |
Oct 9, 2023 at 20:13 | history | edited | Trick | CC BY-SA 4.0 |
deleted 8 characters in body
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Oct 5, 2023 at 18:56 | comment | added | Trick | Best case separate entities, but rotation could work too. | |
Oct 5, 2023 at 7:35 | comment | added | Robin Betts♦ | Are your corner tiles rotations of one another, or separate entities? | |
S Oct 5, 2023 at 1:19 | review | First questions | |||
Oct 5, 2023 at 15:14 | |||||
S Oct 5, 2023 at 1:19 | history | asked | Trick | CC BY-SA 4.0 |