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Sep 8, 2023 at 5:11 vote accept arachnoden
Sep 7, 2023 at 20:37 history became hot network question
Sep 7, 2023 at 17:10 comment added james_t @DuarteFarrajotaRamos -- I give a complete workflow below. It can be a bit tricky if the single-scene file size is already large (character mesh, clothing and other parented meshes)
Sep 7, 2023 at 17:09 answer added james_t timeline score: 4
Sep 7, 2023 at 14:05 comment added Duarte Farrajota Ramos Blender files can have multiple scenes. Why don't you separate the divergent parts into different ones? You can also link objects and collections across files, sharing common parts of the project where they are equal so you don't have to update them manually
Sep 7, 2023 at 13:41 review Close votes
Sep 7, 2023 at 23:47
Sep 7, 2023 at 13:33 comment added arachnoden @Chris I added an explanation.
Sep 7, 2023 at 13:32 history edited arachnoden CC BY-SA 4.0
added 410 characters in body
Sep 7, 2023 at 13:17 comment added Chris maybe you wanna tell us a bit more about your animation? how do these "endings" look like? driving a car left or right? or what? of course you could do such things e.g. with geometry nodes, but we have no idea how you made your animation.
Sep 7, 2023 at 12:37 history asked arachnoden CC BY-SA 4.0