Timeline for Geometry Nodes: How can I use baked sound F-curve data as a math function?
Current License: CC BY-SA 4.0
3 events
when toggle format | what | by | license | comment | |
---|---|---|---|---|---|
Nov 20, 2023 at 14:40 | comment | added | emonigma | Even though it didn't answer the OP's question, this answered my question of how to bake a sound to an F-curve to a value. | |
Aug 21, 2023 at 13:54 | comment | added | Pavel Trufanov | This is not exactly what I'm looking for. This method allows you to get the value of the baked sound at a certain point in time. But I'm looking for a way to create the curve of the entire track at once. Found a solution using Animation nodes: https://blender.stackexchange.com/a/47402/162404 It remains only to figure out how to do it using Geometry Nodes. | |
Aug 20, 2023 at 23:38 | history | answered | shmuel | CC BY-SA 4.0 |