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Aug 5, 2023 at 20:49 comment added RWolfe Having now checked out the 'Batch' export modes for this, It's not what I needed, It will export each scene or collection as it's own file, which would require me to 'move' each object into it's own scene or collection. The script that I did create works on the object level exporting each object to it's own file.
Aug 5, 2023 at 20:40 comment added RWolfe I didn't know that the built-in exporter could export the scenes to multiple FBX files. This must be a relatively new feature
Aug 4, 2023 at 1:11 comment added Lauloque I hope you do know that the FBX exporter have batch modes and presets. If you don't do anything really specific that the exporter can't do, there's no reason to write your own exporter, especially if you do i in ways where adding features require rethinking half of it its procedures.
Aug 3, 2023 at 23:14 comment added RWolfe This is what I needed, I hadn't gotten around to fixing the issues I had already suspected with getting the hierarchy, and I will 'adapt' the existing solution to allow for animations etc later on, I was primarily trying to fix the 'file-select' problem, but thanks for both
Aug 3, 2023 at 23:12 vote accept RWolfe
Aug 3, 2023 at 21:02 history edited Lauloque CC BY-SA 4.0
added 600 characters in body
Aug 3, 2023 at 20:56 history answered Lauloque CC BY-SA 4.0