Timeline for How can I open a 'save folder' dialog for this (3.6)?
Current License: CC BY-SA 4.0
7 events
when toggle format | what | by | license | comment | |
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Aug 5, 2023 at 20:49 | comment | added | RWolfe | Having now checked out the 'Batch' export modes for this, It's not what I needed, It will export each scene or collection as it's own file, which would require me to 'move' each object into it's own scene or collection. The script that I did create works on the object level exporting each object to it's own file. | |
Aug 5, 2023 at 20:40 | comment | added | RWolfe | I didn't know that the built-in exporter could export the scenes to multiple FBX files. This must be a relatively new feature | |
Aug 4, 2023 at 1:11 | comment | added | Lauloque♦ | I hope you do know that the FBX exporter have batch modes and presets. If you don't do anything really specific that the exporter can't do, there's no reason to write your own exporter, especially if you do i in ways where adding features require rethinking half of it its procedures. | |
Aug 3, 2023 at 23:14 | comment | added | RWolfe | This is what I needed, I hadn't gotten around to fixing the issues I had already suspected with getting the hierarchy, and I will 'adapt' the existing solution to allow for animations etc later on, I was primarily trying to fix the 'file-select' problem, but thanks for both | |
Aug 3, 2023 at 23:12 | vote | accept | RWolfe | ||
Aug 3, 2023 at 21:02 | history | edited | Lauloque♦ | CC BY-SA 4.0 |
added 600 characters in body
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Aug 3, 2023 at 20:56 | history | answered | Lauloque♦ | CC BY-SA 4.0 |