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Harry McKenzie
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As @moonboots has said, many faces are inverted. You can see it because they are red but they should be blue. Enable Face Orientation under Overlays to see this. You also have this bug in your mesh which cannot be solved without technical understanding of the bug where 2 faces (potentially more) share the same setsset of vertices.

enter image description here

To workaround this bug and solve this, first go to your Python Console and execute thisthe following command. Note you have to press Enter twice:

for m in D.meshes: m.validate()

Then you can tab into Edit Mode and press A to select all faces and press Shift+N to Recalculate Outside the Normals of the mesh (Mesh > Normals > Recalculate Outside

enter image description here

As @moonboots has said, many faces are inverted. You can see it because they are red but they should be blue. Enable Face Orientation under Overlays to see this. You also have this bug in your mesh which cannot be solved without technical understanding of the bug where 2 faces (potentially more) share the same sets of vertices.

enter image description here

To workaround this bug and solve this, first go to your Python Console and execute this command:

for m in D.meshes: m.validate()

Then you can tab into Edit Mode and press A to select all faces and press Shift+N to Recalculate Outside the Normals of the mesh (Mesh > Normals > Recalculate Outside

enter image description here

As @moonboots has said, many faces are inverted. You can see it because they are red but they should be blue. Enable Face Orientation under Overlays to see this. You also have this bug in your mesh which cannot be solved without technical understanding of the bug where 2 faces (potentially more) share the same set of vertices.

enter image description here

To workaround this bug and solve this, first go to your Python Console and execute the following command. Note you have to press Enter twice:

for m in D.meshes: m.validate()

Then you can tab into Edit Mode and press A to select all faces and press Shift+N to Recalculate Outside the Normals of the mesh (Mesh > Normals > Recalculate Outside

enter image description here

added 110 characters in body
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Harry McKenzie
  • 14.5k
  • 11
  • 34
  • 74

As @moonboots has said, many faces are inverted. You can see it because they are red but they should be blue. Enable Face Orientation under Overlays to see this. You also have this bug in your mesh which cannot be solved without technical understanding of the bug where 2 faces (potentially more) share the same sets of vertices.

enter image description here

To workaround this bug and solve this, first go to your Python ConsolePython Console and execute this command:

for m in D.meshes: m.validate()

Then you can tab into Edit Mode and press A to select all faces and press Shift+N to Recalculate Outside the Normals of the mesh (Mesh > Normals > Recalculate Outside

enter image description here

As @moonboots has said, many faces are inverted. You can see it because they are red but they should be blue. Enable Face Orientation under Overlays to see this. You also have this bug in your mesh which cannot be solved without technical understanding of the bug where 2 faces share the same sets of vertices.

enter image description here

To workaround this bug and solve this, first go to your Python Console and execute this command:

for m in D.meshes: m.validate()

Then you can tab into Edit Mode and press A to select all and press Shift+N to Recalculate Outside the Normals of the mesh (Mesh > Normals > Recalculate Outside

enter image description here

As @moonboots has said, many faces are inverted. You can see it because they are red but they should be blue. Enable Face Orientation under Overlays to see this. You also have this bug in your mesh which cannot be solved without technical understanding of the bug where 2 faces (potentially more) share the same sets of vertices.

enter image description here

To workaround this bug and solve this, first go to your Python Console and execute this command:

for m in D.meshes: m.validate()

Then you can tab into Edit Mode and press A to select all faces and press Shift+N to Recalculate Outside the Normals of the mesh (Mesh > Normals > Recalculate Outside

enter image description here

Source Link
Harry McKenzie
  • 14.5k
  • 11
  • 34
  • 74

As @moonboots has said, many faces are inverted. You can see it because they are red but they should be blue. Enable Face Orientation under Overlays to see this. You also have this bug in your mesh which cannot be solved without technical understanding of the bug where 2 faces share the same sets of vertices.

enter image description here

To workaround this bug and solve this, first go to your Python Console and execute this command:

for m in D.meshes: m.validate()

Then you can tab into Edit Mode and press A to select all and press Shift+N to Recalculate Outside the Normals of the mesh (Mesh > Normals > Recalculate Outside

enter image description here