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Jul 8, 2023 at 2:59 vote accept Michael
Jul 7, 2023 at 10:52 history edited quellenform CC BY-SA 4.0
Fixed typos/formatting
Jul 7, 2023 at 10:47 answer added quellenform timeline score: 6
Jul 7, 2023 at 9:07 comment added Robin Betts @GordonBrinkmann .. probably right there.. just finished a more general version.. will post when tidied up. Unless you guys have done it more neatly, first :) On your rotation problem.. I've gone via trimmed curves, and a tweak of 'Curve to Points' rotation.
Jul 7, 2023 at 8:41 comment added Gordon Brinkmann @RobinBetts As long as it's used for an icosphere like mentioned in the question I'm not worried about the length as it is roughly the same everywhere so he could adjust the scale or the original object. But what I'm struggling with is getting the long pieces not only centered on the edge with Z pointing outwards (that's easy), but aligning them lengthwise with the edge...
Jul 7, 2023 at 8:00 comment added Robin Betts Hi, @quellenform! ... for generality, does one problem remain, after that? How to stretch truss-instances on edges to length, without distorting semicircular caps?
Jul 7, 2023 at 6:52 comment added quellenform Hello and welcome to Blender.SE! Have you tried using Mesh to Points (set to Edge)?
Jul 7, 2023 at 6:21 comment added Chris i meant just the node tree you showed us in your image - nothing more
Jul 7, 2023 at 5:58 comment added Michael Thanks -- I haven't really done anything that needs to be recreated though. My question is about how to even get started on it.
Jul 7, 2023 at 5:26 comment added Chris Hi Michael - i recommend providing a blend file so people don't have to rebuild everything manually on their own. By that you will attract more people to your question.
S Jul 7, 2023 at 1:34 review First questions
Jul 7, 2023 at 12:10
S Jul 7, 2023 at 1:34 history asked Michael CC BY-SA 4.0