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Jun 24, 2023 at 8:26 comment added Martynas Žiemys I suspect fixing weights might resolve the actual issue so no features would need to be turned off.
Jun 24, 2023 at 7:46 comment added Henrik I agree, but for some odd reason, turning off Auto Smooth does actually remove the glitch. In a nutshell, either of these methods will remedy the glitch: - Turn off Motion Blur - Turn off Preserve Volume - Turn off Auto-Smooth I think I went with the latter (Auto-Smooth) because my character doesn't have many sharp edges. I'm leaving this comment here for people crossing roads with this same issue as I did.
Jun 17, 2023 at 19:41 comment added Martynas Žiemys I don't know what it is for sure, but it doesn't seem like auto-smooth could be the issue. It seems like something is moving in space, not on the surface.
Jun 17, 2023 at 18:49 comment added Henrik You are a rock. Disabling "Preserve Volume" saved my day. Interesting about motion blur. Apparently, it also works by selecting the character mesh object, then Object Properties > and turning off Motion Blur. According to someone on Discord, the culprit can be Auto Smooth, which might freak out in cases like these (and when Motion Blur is turned on).
Jun 17, 2023 at 18:32 vote accept Henrik
Jun 17, 2023 at 9:50 history answered Martynas Žiemys CC BY-SA 4.0