Skip to main content
8 events
when toggle format what by license comment
Apr 28, 2015 at 13:05 comment added Greg Zaal Related: What is the difference between the displace socket and a bump map?
Apr 28, 2015 at 12:35 answer added Ulf Aslak timeline score: 3
Apr 27, 2015 at 19:56 vote accept Anson Savage
Apr 27, 2015 at 17:41 answer added JtheNinja timeline score: 10
Apr 25, 2015 at 20:33 answer added Vladimir timeline score: 2
Apr 25, 2015 at 19:28 comment added Jaroslav Jerryno Novotny The normal of shader is usefull when different shaders of material have different bumpiness - like something rough with smooth glossy coating on top - then the diffuse shader will have bump but the glossy shader will not.
Apr 25, 2015 at 18:13 history tweeted twitter.com/#!/StackBlender/status/592028651987800064
Apr 25, 2015 at 16:54 history asked Anson Savage CC BY-SA 3.0