Timeline for Flip Faces by Instance in Geometry Nodes
Current License: CC BY-SA 4.0
7 events
when toggle format | what | by | license | comment | |
---|---|---|---|---|---|
Mar 20, 2023 at 11:27 | comment | added | quellenform♦ | @Waldo You're welcome! | |
Mar 20, 2023 at 11:26 | comment | added | Waldo | Cheers mate. I was pulling out my hair over this and the answer was so simple all along. I tried all the capture and sample nodes and wasn't able to associate the boolean correctly with the realized geometry. This mirror part is only a small section of a much larger node I was working on. Storing which Instances were flipped in an Attribute and then flipping them back at the very end should be a perfect solution for me. Thanks! | |
Mar 20, 2023 at 11:24 | vote | accept | Waldo | ||
Mar 20, 2023 at 11:23 | comment | added | quellenform♦ | @Waldo All right, I understand, that was my mistake. I have updated the answer, so it will work. | |
Mar 20, 2023 at 11:22 | history | edited | quellenform♦ | CC BY-SA 4.0 |
Updated answer
|
Mar 20, 2023 at 10:46 | comment | added | Waldo | That's pretty much the exact same way that I mirrored my instances. Sadly doing so does invert the normals as expected which you can see once you realize these instances. Add a realize instances node to your setup and you are basically where I am at right now. | |
Mar 20, 2023 at 10:36 | history | answered | quellenform♦ | CC BY-SA 4.0 |