Actually, you should not have to worry about the orientation of the faces if you set up the setup as follows:
Instead of changing the points of the geometry here, I change the whole instance instead, which basically preserves the normals.
However, to accurately answer your question regardingif you then use the node Realize Instances
, the normals ofare flipped for some objects.
To avoid this problem, create a boolean value on the facesinstance beforehand, which makes it wouldclear that this instance should be helpful if you share your blend fileflipped.
In this example I create this value via the Dot Product.