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Mar 24, 2023 at 19:51 history edited Junior Pedrosa CC BY-SA 4.0
deleted 72 characters in body
Mar 24, 2023 at 16:00 comment added Junior Pedrosa "(...)One more thing that would have to be implemented is taking the created edges and making them appear (scale from 0) slowly, or slide from existing edges.(...)" That's exactly what I want. Is it possible?
Mar 24, 2023 at 15:51 history edited Junior Pedrosa CC BY-SA 4.0
added 208 characters in body
Mar 24, 2023 at 13:33 comment added Markus von Broady Once you can subdivide selectively, you can just subdivide it with any level of subdivision, while subdividing other selections with a different level. Not saying the algorithm in the linked answer helps, because it changes the shape of subdivision, but the question is relevant. One more thing that would have to be implemented is taking the created edges and making them appear (scale from 0) slowly, or slide from existing edges.
Mar 24, 2023 at 2:43 comment added Junior Pedrosa Not quite Markus, This "selective" subdivision still does not allows me to gradually subdivide between 2 to 3 subdivisions (for instance). In this case, I don't mind to subdivide the whole mesh, but it must go gradually between 1 to 2, 2 to 3, and so on...
Mar 23, 2023 at 23:06 history reopened Harry McKenzie
Duarte Farrajota Ramos
Mar 23, 2023 at 9:35 comment added Markus von Broady It seems this is mostly a duplicate of How to subdivide a selection of faces in geometry nodes then just come up with a way to select faces in an animated way, e.g. from top to bottom or using boolean random with animated probability.
Mar 23, 2023 at 9:32 review Reopen votes
Mar 23, 2023 at 23:06
Mar 22, 2023 at 23:35 history edited Junior Pedrosa CC BY-SA 4.0
added 195 characters in body
Mar 22, 2023 at 23:25 history edited Junior Pedrosa CC BY-SA 4.0
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Mar 17, 2023 at 16:00 history closed quellenform Needs details or clarity
Mar 15, 2023 at 8:39 comment added Markus von Broady Something like this? streamable.com/a20gob
Mar 15, 2023 at 7:52 history edited Martynas Žiemys CC BY-SA 4.0
deleted 56 characters in body; edited title
Mar 15, 2023 at 5:40 comment added Christopher Bennett In my mind, I visualize, in the simplest sense, a 3x3 grid, like a "tic tac toe" board. When subdivision level is increased by 1 (representing zooming in, for example), the result is that the 4 corner squares are subdivided 3 times, the top, bottom, left, and right squares get subdivided 2 times, and the "center" of the board gets subdivided 1 time. (or possibly the inverse of this). Is that kind of what you're talking about?
Mar 15, 2023 at 1:30 comment added quellenform Could you please sketch the desired result? ...I honestly don't understand how this should look.
Mar 15, 2023 at 0:52 history asked Junior Pedrosa CC BY-SA 4.0