Timeline for Why is UV editor not same size?
Current License: CC BY-SA 4.0
7 events
when toggle format | what | by | license | comment | |
---|---|---|---|---|---|
Mar 4, 2023 at 13:39 | history | edited | Christopher Bennett | CC BY-SA 4.0 |
deleted 1 character in body
|
Mar 4, 2023 at 1:27 | vote | accept | Jona | ||
Mar 4, 2023 at 1:21 | comment | added | Christopher Bennett | Not sure. Probably has to do with one mesh missing an end cap. If it's a problem, just select the whole UV and rotate by 90. | |
Mar 4, 2023 at 0:52 | comment | added | Jona | Oh - Now it works, thanks! The only thing im wondering about now, is that it rotated 90 degrees. Do you have an idea why? Photo: imgur.com/a/cpcdBIl - thanks again, Helped a lot <3! | |
Mar 4, 2023 at 0:22 | comment | added | Christopher Bennett | Yes - it's because of the reason I mentioned in my answer, I believe. Apply the scale (and add the seams if necessary) and unwrap again, and they should be a pretty close match. | |
Mar 4, 2023 at 0:01 | comment | added | Jona | Hi Christopher. I appreciate your help! :D Do you know why there is so much difference in the scale of these? (See link)imgur.com/a/OigGg5l | |
Mar 3, 2023 at 23:32 | history | answered | Christopher Bennett | CC BY-SA 4.0 |