Timeline for Is it possible to create a product box that I can add/remove the surface art from without changing the 3D model?
Current License: CC BY-SA 4.0
4 events
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Mar 3, 2023 at 20:23 | comment | added | atomicbezierslinger | There are many UV Unwrapping tutorial videos on the famous website that has a name that rhymes with noonoob. Tutorials might be good for anyone. | |
Mar 3, 2023 at 18:46 | comment | added | Allen Simpson | @Tyler you will create the base object and then UV Unwrap the object. Then you can use that UV texture coordinate data to assign any image texture to the mesh. | |
Mar 3, 2023 at 16:32 | comment | added | Tyler | Thank you for the reply, I'm guessing the best way to do this is create a 3d model by using the dieline as the base/blueprint? Is there a certain function in Blender that I could use to accomplish this? Just not sure where to start. | |
Mar 3, 2023 at 16:11 | history | answered | wirelesschipmunk | CC BY-SA 4.0 |