Stack Exchange network consists of 183 Q&A communities including Stack Overflow, the largest, most trusted online community for developers to learn, share their knowledge, and build their careers.
I guess you're using the Texture Coordinate "Object" output. With Object the texture will be deformed if you move the object with bones or shapekeys. Instead use the UV or the Generated output. I'm not sure why thisit is set this way though.
I guess you're using the Texture Coordinate "Object" output. With Object the texture will be deformed if you move the object with bones or shapekeys. Instead use the UV or the Generated output. I'm not sure why this is set this way though.
I guess you're using the Texture Coordinate "Object" output. With Object the texture will be deformed if you move the object with bones or shapekeys. Instead use the UV or the Generated output. I'm not sure why it is set this way though.
I guess you're using the Texture Coordinate "Object" output. With Object the texture will be deformed if you move the object with bones or shapekeys. Instead use the UV or the Generated output. I'm not sure why this is set like this way though.
I guess you're using the Texture Coordinate "Object" output. With Object the texture will be deformed if you move the object with bones or shapekeys. Instead use the UV or the Generated output. I'm not sure why this is set like this way though.
I guess you're using the Texture Coordinate "Object" output. With Object the texture will be deformed if you move the object with bones or shapekeys. Instead use the UV or the Generated output. I'm not sure why this is set this way though.
I guess you're using the Texture Coordinate "Object" output. With Object the texture will be deformed if you move the object with bones or shapekeys. Instead use the UV or the Generated output. I'm not sure why this is set like this way though.