Timeline for How to unwrap a curved mesh?
Current License: CC BY-SA 4.0
7 events
when toggle format | what | by | license | comment | |
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Jan 22, 2023 at 17:24 | comment | added | moonboots | Yes I've just done the back part for demonstration ;) | |
Jan 22, 2023 at 17:01 | comment | added | Blunder | I think you have forgotten the front part, haven't you? The front is still a "half cylinder". This is what creates the weird UV island at the bottom right of your last screenshot. You need to mark an edge loop as a seam as you did on the back. | |
Jan 22, 2023 at 16:48 | history | edited | moonboots | CC BY-SA 4.0 |
added 1 character in body
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Jan 22, 2023 at 16:46 | vote | accept | sanaaa | ||
Jan 22, 2023 at 16:46 | vote | accept | sanaaa | ||
Jan 22, 2023 at 16:46 | |||||
Jan 22, 2023 at 16:33 | history | edited | moonboots | CC BY-SA 4.0 |
added 296 characters in body
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Jan 22, 2023 at 16:26 | history | answered | moonboots | CC BY-SA 4.0 |