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Dec 27, 2022 at 2:10 answer added Blunder timeline score: 0
Dec 26, 2022 at 20:58 comment added Mrhansenable Amazing! Thank you! Can you please show the nodes for how you did that???
Dec 26, 2022 at 18:39 comment added Blunder I would use the left image texture for the Specular value and the right one maybe as a Bump map. Here is a try: i.sstatic.net/tM4mg.jpg - To get the light reflections as in the reference image, you need to turn down the Specular (gloss) a bit and make the chili pretty smooth (=low Roughness value).
Dec 26, 2022 at 17:57 comment added Mrhansenable I dropped the .max file into the folder.
Dec 26, 2022 at 17:11 comment added Duarte Farrajota Ramos blender.stackexchange.com/questions/57531/…
Dec 26, 2022 at 15:16 comment added Aswin could you share the .max file as well? Might be an export problem
Dec 26, 2022 at 13:46 history edited Mrhansenable CC BY-SA 4.0
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Dec 26, 2022 at 13:45 comment added Mrhansenable nobody can help? sad day for me
Dec 26, 2022 at 9:02 history edited Mrhansenable CC BY-SA 4.0
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Dec 26, 2022 at 9:00 history edited Mrhansenable CC BY-SA 4.0
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Dec 26, 2022 at 8:37 history edited Mrhansenable CC BY-SA 4.0
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Dec 26, 2022 at 8:35 history asked Mrhansenable CC BY-SA 4.0