Timeline for Metarig to Rigify Bendy bones lose settings
Current License: CC BY-SA 4.0
7 events
when toggle format | what | by | license | comment | |
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Nov 4 at 17:02 | history | bumped | CommunityBot | This question has answers that may be good or bad; the system has marked it active so that they can be reviewed. | |
Nov 3, 2023 at 16:11 | answer | added | Jerny | timeline score: 0 | |
Nov 2, 2023 at 16:00 | answer | added | meshmate | timeline score: 0 | |
Nov 7, 2022 at 2:06 | comment | added | Jerny | Thanks DV, sounds interesting. Not really sure how to do this. I see the child of constraint, but how would I add the bendy bone controls to it? Would I put the constraint on the DEF chain to the ORG chain? Could you explain a little how I can do this? | |
Nov 5, 2022 at 18:55 | comment | added | digitvisions | You could try adding you bendy bones controls to the rig as child of constraint | |
S Nov 5, 2022 at 17:04 | review | First questions | |||
Nov 5, 2022 at 17:23 | |||||
S Nov 5, 2022 at 17:04 | history | asked | Jerny | CC BY-SA 4.0 |