Timeline for I am very new to the rigify add-on on blender and have been having problems with rigging
Current License: CC BY-SA 4.0
4 events
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Oct 5, 2022 at 20:58 | comment | added | Blunder | You should move the mesh and the armature to the world origin and then apply the Location to them (Ctrl+A in Object mode). This way the root control (the big circle with the arrows) is on the ground and your character, too. Otherwise, she will be sunken into the ground when you animate her.-- Have you used Automatic Weights? Have you seen the warning Heat Weighting: Failed to find solution for one or more bones in the status bar? (it disappears after a few seconds) | |
Oct 5, 2022 at 19:04 | answer | added | snooprobbyrobby | timeline score: 0 | |
S Oct 5, 2022 at 18:13 | review | First questions | |||
Oct 5, 2022 at 19:34 | |||||
S Oct 5, 2022 at 18:13 | history | asked | Zack Whylinder | CC BY-SA 4.0 |