Skip to main content

Timeline for Beveling the edge ruins the shading

Current License: CC BY-SA 4.0

14 events
when toggle format what by license comment
Oct 5, 2022 at 12:00 history tweeted twitter.com/StackBlender/status/1577629706610003969
Oct 4, 2022 at 22:57 history became hot network question
Oct 4, 2022 at 15:55 answer added SlickRed timeline score: 2
Oct 4, 2022 at 15:53 vote accept AlivePositive
Oct 4, 2022 at 15:49 answer added moonboots timeline score: 4
Oct 4, 2022 at 15:36 history edited AlivePositive
edited tags
Oct 4, 2022 at 15:31 history edited AlivePositive CC BY-SA 4.0
deleted 88 characters in body
Oct 4, 2022 at 15:30 history edited AlivePositive CC BY-SA 4.0
added 112 characters in body
Oct 4, 2022 at 15:26 history edited Duarte Farrajota Ramos CC BY-SA 4.0
Remove extraneous text
Oct 4, 2022 at 15:22 comment added AlivePositive Hey moonboots, thank you for your reply, I don't really have a specific reference I'm using multiple pistols as a reference to come up with something new, I just want the part that will generally be held by hand to be smooth. I marked the sharp edges.
Oct 4, 2022 at 15:14 comment added moonboots It's not clear what is supposed to be sharp and what is supposed to be round, do you have a reference image?
Oct 4, 2022 at 15:06 history edited AlivePositive CC BY-SA 4.0
added 88 characters in body
S Oct 4, 2022 at 14:56 review First questions
Oct 4, 2022 at 15:20
S Oct 4, 2022 at 14:56 history asked AlivePositive CC BY-SA 4.0