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1.FBXFBX can hold more information thenthan you think, things like information about the modefiersmodifiers you use, however there are limits. i

I cant find a list about the user properties in blender wichBlender which are suportedsupported in fbxFBX but iI know there is one for 3ds Max:

https://download.autodesk.com/us/fbx/2013/3ds_Max_FBX_Plug-in_Help/index.html?url=files/GUID-21B34883-49AC-46BF-80A6-38D26AFC6C19.htm,topicNumber=d30e807

saySay you wanted to export a file from 3ds Max to an FBX, this is all the information it can store apart from the usual meshes textures and animations.

i dont understand it fully myself but i hope this helpt a little

1.FBX can hold more information then you think, things like information about the modefiers you use, however there are limits. i cant find a list about the user properties in blender wich are suported in fbx but i know there is one for 3ds Max:

https://download.autodesk.com/us/fbx/2013/3ds_Max_FBX_Plug-in_Help/index.html?url=files/GUID-21B34883-49AC-46BF-80A6-38D26AFC6C19.htm,topicNumber=d30e807

say you wanted to export a file from 3ds Max to an FBX, this is all the information it can store apart from the usual meshes textures and animations.

i dont understand it fully myself but i hope this helpt a little

FBX can hold more information than you think, things like information about the modifiers you use, however there are limits.

I cant find a list about the user properties in Blender which are supported in FBX but I know there is one for 3ds Max:

https://download.autodesk.com/us/fbx/2013/3ds_Max_FBX_Plug-in_Help/index.html?url=files/GUID-21B34883-49AC-46BF-80A6-38D26AFC6C19.htm,topicNumber=d30e807

Say you wanted to export a file from 3ds Max to an FBX, this is all the information it can store apart from the usual meshes textures and animations.

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1.FBX can hold more information then you think, things like information about the modefiers you use, however there are limits. i cant find a list about the user properties in blender wich are suported in fbx but i know there is one for 3ds Max:

https://download.autodesk.com/us/fbx/2013/3ds_Max_FBX_Plug-in_Help/index.html?url=files/GUID-21B34883-49AC-46BF-80A6-38D26AFC6C19.htm,topicNumber=d30e807

say you wanted to export a file from 3ds Max to an FBX, this is all the information it can store apart from the usual meshes textures and animations.

i dont understand it fully myself but i hope this helpt a little