Timeline for Making Wind Tunnel
Current License: CC BY-SA 4.0
14 events
when toggle format | what | by | license | comment | |
---|---|---|---|---|---|
Aug 18, 2022 at 8:48 | comment | added | Chris | if you want an explicit animation, you should insert a link to your question to make it crystal clear what you want. You just inserted one picture so it is not clear how the animation should look like.... | |
Aug 17, 2022 at 19:14 | comment | added | VICUBE Animation | But it first have to go down. So you mean an extra velocity? | |
Aug 17, 2022 at 18:33 | comment | added | Chris | In your picture it goes up only on the side - that’s what hoch velocity will do as well | |
Aug 17, 2022 at 17:08 | comment | added | VICUBE Animation | But the high initial velocity is going down and to the side it has to go up? | |
Aug 17, 2022 at 16:44 | comment | added | Chris | you wouldn't do it with an effector...you would work with high initial velocity | |
Aug 17, 2022 at 15:29 | history | edited | VICUBE Animation | CC BY-SA 4.0 |
added 221 characters in body
|
Aug 17, 2022 at 15:22 | comment | added | VICUBE Animation | Hello, now i made a simple scene where you can test it. Thanks! | |
Aug 17, 2022 at 15:18 | history | edited | VICUBE Animation | CC BY-SA 4.0 |
edited tags
|
Aug 17, 2022 at 13:18 | comment | added | Chris | pls add blend file so we can check it out. thx | |
Aug 17, 2022 at 13:09 | comment | added | VICUBE Animation | Ok too bad but it doesn´t work. The wind isn´t effected by the tunnel add with activated Fluid Effector Collisions. Also not if i set the collision object to Planar :( | |
Aug 17, 2022 at 8:52 | review | Close votes | |||
Aug 20, 2022 at 10:00 | |||||
Aug 17, 2022 at 8:36 | comment | added | VICUBE Animation | Oh yes that´s exactly what i want :D I'm doing a rocket launch and I want the smoke from the engines to be blown down quickly in the middle and out again to the side. If I only use normal wind, everything is pushed down. | |
Aug 17, 2022 at 8:27 | comment | added | Chris | you should tell us your "end goal". For me - i don't get what you want and maybe a sketch would help. You can model a tunnel as you want - so this could be your wind effector. Then put a force field wind in the tunnel and add collision to tunnel....this is what i understood what you want. But i am pretty sure....you will now comment "nah, that's not what i want" so pls improve your question | |
Aug 17, 2022 at 7:48 | history | asked | VICUBE Animation | CC BY-SA 4.0 |