Timeline for How to create this effect using Geometry Nodes
Current License: CC BY-SA 4.0
5 events
when toggle format | what | by | license | comment | |
---|---|---|---|---|---|
Jul 21, 2022 at 12:22 | comment | added | Christopher Bennett | This works on quad based faces, however meshes made from imported SVG's (and other imported models) are often wrought with tri's (triangle faces) - for these, you will have to find a way to covert the mesh into quads, then it should work as expected. | |
Jul 21, 2022 at 9:44 | vote | accept | Will | ||
Jul 21, 2022 at 9:26 | comment | added | Will | Hi, this works great when applying to a plane/cube however it doesn't work when applying to a mesh created from an imported SVG or any imported models. Only 1 large cube is visible. Thanks | |
Jul 20, 2022 at 20:04 | history | edited | Christopher Bennett | CC BY-SA 4.0 |
edited body
|
Jul 20, 2022 at 17:34 | history | answered | Christopher Bennett | CC BY-SA 4.0 |