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Jul 21, 2022 at 12:22 comment added Christopher Bennett This works on quad based faces, however meshes made from imported SVG's (and other imported models) are often wrought with tri's (triangle faces) - for these, you will have to find a way to covert the mesh into quads, then it should work as expected.
Jul 21, 2022 at 9:44 vote accept Will
Jul 21, 2022 at 9:26 comment added Will Hi, this works great when applying to a plane/cube however it doesn't work when applying to a mesh created from an imported SVG or any imported models. Only 1 large cube is visible. Thanks
Jul 20, 2022 at 20:04 history edited Christopher Bennett CC BY-SA 4.0
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Jul 20, 2022 at 17:34 history answered Christopher Bennett CC BY-SA 4.0