Timeline for How can I set up a realistic looking (monitor) screen shader that does NOT react to light by changing its brightness?
Current License: CC BY-SA 4.0
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Jul 10, 2022 at 9:13 | comment | added | Lauloque♦ | The Mix shader will controll how much of gloss you want, while the Glossy shader's roughness acts like a reflection blur i.imgur.com/axwGRV5.jpeg | |
Jul 10, 2022 at 9:08 | comment | added | Lauloque♦ | A modern screen is quite litterally a bunch of white lights filtered out to take colors, and with a somewhat matte sheet on top. So you definitely want emission and some form of reflection. If you really want to use the Principled Shader, you WILL have a washed out result because of how the principled shader implements reflections and Fresnel. The simplest way to do it is just an Emission shader slightly mixed with a Glossy shader that has a bit of roughness. i.imgur.com/axwGRV5.jpeg | |
Jul 10, 2022 at 7:37 | comment | added | Christopher Bennett | Maybe something more like this then - this is a more extreme example of "no reflection" - the key features are the high roughness and the low Specular (which the Principled BSDF provides), in addition to the emission. You may want to increase the specular to something like .1 and lower the roughness to .6 or something to fit your specific needs - ibb.co/5h81DCr | |
Jul 10, 2022 at 7:33 | comment | added | tmighty | During the animation, the device is turned around and shown from different angles, and if there is NO reflection at all, it might not look right, I guess. | |
Jul 10, 2022 at 7:27 | comment | added | tmighty | Thank you, but this is much too much. The effect should look very very subtle. I would like the screen to have almost no reflection at all, like a very good computer screen, but it should still be glossy so that the image colors are not "damped" like in a screen that was made a bit rough in order to avoid ANY reflections. | |
Jul 10, 2022 at 7:20 | comment | added | Christopher Bennett | Sorry, could you explain in a bit more detail what you find incorrect about the look of the screen/reflections (in your own example), and what your desired outcome is? Do you want it more or less reflective? Also - I see you have many lights nearby, do you want their "bulb spots" to be visible? | |
Jul 10, 2022 at 7:06 | comment | added | tmighty | Thanks. I have tried that, but it doesn't look as I expected. I have added a screenshot to my post. | |
Jul 10, 2022 at 6:51 | history | answered | Christopher Bennett | CC BY-SA 4.0 |